Chosen Hero: The Mapmaker
My Hero
The hero that I am deciding to go forward with is hero 1, the mapmaker. I chose this character because it is more unique in terms of its backstory and design, where a tank knight character is already implemented into the game.
Mood board
I decided to chose the vertebrae whip as it portrays the character in a more mysterious way, making you question what beast she conquered and stripped for the making of the weapon. In addition to this the vertebrae whip is more fanatical compared to the other, more conventional whips helping it to blend into the Darkest Dungeon universe.The Mapmakers Abilities
The Mapmaker is a light on their feet, melee character that wields the weapon of a snakeskin whip shaped into the style of a bullwhip, as this will support the melee vibe of the character and also is quite a high precision but deadly weapon. Additionally this will suite the appearance of the character because of the fluid robe she wears, helping her to quickly dodge attacks.
Because the character has a high damage weapon, and not much armour, the Mapmaker has a low hp but high speed and damage. The Mapmaker is mainly an attack hero but can have an ability to use parchment to reduce bleeding to other character.
Trinkets:
Common: Guiding Glove: +10 crit Healing Map Book: +15% max health
Rare: Hasty Rabbits Foot: +4 speed -10 Bleeding
The Mapmakers Stats
The Mapmakers Combat Skills
Whip - Target: pos 1 and 2. Directional Guidance - Target: pos 2 and 3.
DMG: 3-5. DMG: 4-7.
15% crit. 10% crit.
Melee Melee
Slash Attack - Target: pos 1 Bull Rush - Target: pos 3 and 4
DMG: 4-8 DMG: 3-6
15% crit. 10% crit.
Melee Ranged
Replenishing Parchment - self pos 1, 2 and 3
HP < 25%: Heal 33%
Heal 20%
Buff
3 Whip Juggle - Target: pos 1, 2, 3 and 4
DMG: 4 - 6
20% crit.
Melee
Defensive Crack - Target: self pos 1, 2 and 3
removes Daze
Buff
Bone Cracker - Target: pos 1 and 2 Whip Frenzy - Target: pos 1, 2, 3 and 4
DMG: 3 - 7 DMG: 3 - 6
5% crit 5% crit
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